IC INFORMATION NAME: Sorey AGE: 17 CANON: Tales of Zestiria CANON POINT: Before the Camlann revelations and the bossfight at Lohgrin. CANON INFORMATION: The Tales of Zestiria Wiki page!
PERSONALITY: As the pure-hearted protagonist of the Zestiria party, Sorey is cheerful, friendly, and eager to learn all that there is to know about the world he lives in. His outgoing personality suits his love of exploration, and he never passes up an opportunity to see a new sight or make a new friend. Sorey is also compassionate, kind, and selfless, although all of those qualities can get him into trouble just as much as they help him out when there are plenty of people who will take advantage of naive souls like him. Luckily his personality perfectly balances that of his best friend Mikleo, who is more reserved and looks before he leaps into situations. Sorey can throw his trust onto others because Mikleo is there to help guide him away from danger if needed, which happens more than he would care to admit. His lack of caution becomes a source of exasperation to all of the friends who travel with him, to the point that they more or less become his handlers to prevent him from doing anything too incredibly reckless when his duties as a Shepherd need to be fulfilled.
Because he grew up with Mikleo and the other seraphim in his village, Sorey's dream is for a world where humans and seraphim can live in harmony together. He is willing to become the Shepherd in order to achieve that goal, though he's also just someone who can't turn his back on people in need. He stubbornly tries his hardest to protect others from harm or worry, sometimes even to his own detriment. It takes his friends poking and prying before he lets them shoulder any burdens, whether they're physical or emotional. It's easy to overlook when he's pushing himself too hard because he hides it behind a smile, but friends like Mikleo can spot it and fuss at him until he relents. His honesty is another defining trait, so he's bad at lying his way out of situations or deflecting away from the issue. This usually means that his friends can catch on if there are any problems before it gets out of hand.
Though his cheer and optimism are true aspects of his personality, there are times when he’s forced to compartmentalize in order to keep his sunny disposition. When he discovers that his mother died in his birthplace and his friend Mikleo was sacrificed as a baby, he doesn’t let himself dwell on it. He mentally puts it aside because he and his friends are facing the huge threat that is the Lord of Calamity and need all of their focus on defeating him. He understands that there isn’t enough time to properly reflect on this huge revelation about his past, so he shelves his emotions to deal with them at another time. He doesn't let the thoughts eat away at him, either, because that's just another way that the Lord of Calamity can use to drag him into despair and win. But he can set those feelings aside because he wants to live in the present and focus on carving a way into a better future for everyone.
Sorey’s a bit of a dreamer, because his other stated dream is to go off and explore all of the ruins around the world. History and archaeology are his passion, and he'll comb through every book that he can get his hands on if left alone. He even has passages of his favorite book, the Celestial Record, completely memorized. He's always mindful of his duties as the Shepherd, but if there's no life-threatening danger he has no problem getting into huge nerd debates with Mikleo about what era a sculpture or relic comes from. Though not all of his friends share his passion for history, he is able to share his enthusiasm with them without feeling out of place and in turn he doesn't mind encouraging them to share their own passions.
Despite his serious mission as a Shepherd, Sorey is still a goofy teenager and it shows. He'll tease his friends, get excited over trying new food with Rose, fall for Lailah and Edna's jokes, and even get into ticklefights with Mikleo. Though they're traveling to save the world, he doesn't let that stop him from enjoying himself in the moment. He has the pure heart of a child and is able to fully embrace hope through all of the hardships they encounter. He won't give up on those who believe in him, and never gives up on himself even in the face of insurmountable odds.
ABILITIES: Sorey is a human being with resonance and sensitivity to malevolence, which means he can see seraphim and other elemental spirits or ghosts that wouldn't normally be visible to humans, and can sense spiritual impurity. He possesses a few sword skills called artes that help him when fighting in addition to simple generic sword fighting ability.
A lot of Sorey's abilities are dependent on the seraphim he's with; he can do something called armatization and combine with any of his seraphim to gain special elemental abilities. This only works for short periods of time and takes up quite a bit of energy. He can also work with his seraphim to tap into their elemental affinities. Currently the only seraph present is Mikleo, which means that if they work together they can achieve a short period of invisibility that fools both eyes and visual sensors if they're moving very slowly or not at all.
In general his cooking, mending, and and swimming skills are decent, he can locate useful herbs that can be used in food or medicine, and has a lot of knowledge on archaeological exploration (on land) and the preservation and analysis of artifacts.
INVENTORY: His ceremonial sword, the Celestial Record, and 5 healing gels (one from each concerned party member).
MEMORY ALTERATION: There isn't much memory alteration here! He'll remember searching some underground ruins for Iris Gems (stones that hold bits of the past), getting separated from the others in the party, hitting his head, and waking up in the base.
Mikleo's apper is aware of Sorey's memory alteration and that that they won't quite match up with one another!
no subject
NAME: Sorey
AGE: 17
CANON: Tales of Zestiria
CANON POINT: Before the Camlann revelations and the bossfight at Lohgrin.
CANON INFORMATION: The Tales of Zestiria Wiki page!
PERSONALITY: As the pure-hearted protagonist of the Zestiria party, Sorey is cheerful, friendly, and eager to learn all that there is to know about the world he lives in. His outgoing personality suits his love of exploration, and he never passes up an opportunity to see a new sight or make a new friend. Sorey is also compassionate, kind, and selfless, although all of those qualities can get him into trouble just as much as they help him out when there are plenty of people who will take advantage of naive souls like him. Luckily his personality perfectly balances that of his best friend Mikleo, who is more reserved and looks before he leaps into situations. Sorey can throw his trust onto others because Mikleo is there to help guide him away from danger if needed, which happens more than he would care to admit. His lack of caution becomes a source of exasperation to all of the friends who travel with him, to the point that they more or less become his handlers to prevent him from doing anything too incredibly reckless when his duties as a Shepherd need to be fulfilled.
Because he grew up with Mikleo and the other seraphim in his village, Sorey's dream is for a world where humans and seraphim can live in harmony together. He is willing to become the Shepherd in order to achieve that goal, though he's also just someone who can't turn his back on people in need. He stubbornly tries his hardest to protect others from harm or worry, sometimes even to his own detriment. It takes his friends poking and prying before he lets them shoulder any burdens, whether they're physical or emotional. It's easy to overlook when he's pushing himself too hard because he hides it behind a smile, but friends like Mikleo can spot it and fuss at him until he relents. His honesty is another defining trait, so he's bad at lying his way out of situations or deflecting away from the issue. This usually means that his friends can catch on if there are any problems before it gets out of hand.
Though his cheer and optimism are true aspects of his personality, there are times when he’s forced to compartmentalize in order to keep his sunny disposition. When he discovers that his mother died in his birthplace and his friend Mikleo was sacrificed as a baby, he doesn’t let himself dwell on it. He mentally puts it aside because he and his friends are facing the huge threat that is the Lord of Calamity and need all of their focus on defeating him. He understands that there isn’t enough time to properly reflect on this huge revelation about his past, so he shelves his emotions to deal with them at another time. He doesn't let the thoughts eat away at him, either, because that's just another way that the Lord of Calamity can use to drag him into despair and win. But he can set those feelings aside because he wants to live in the present and focus on carving a way into a better future for everyone.
Sorey’s a bit of a dreamer, because his other stated dream is to go off and explore all of the ruins around the world. History and archaeology are his passion, and he'll comb through every book that he can get his hands on if left alone. He even has passages of his favorite book, the Celestial Record, completely memorized. He's always mindful of his duties as the Shepherd, but if there's no life-threatening danger he has no problem getting into huge nerd debates with Mikleo about what era a sculpture or relic comes from. Though not all of his friends share his passion for history, he is able to share his enthusiasm with them without feeling out of place and in turn he doesn't mind encouraging them to share their own passions.
Despite his serious mission as a Shepherd, Sorey is still a goofy teenager and it shows. He'll tease his friends, get excited over trying new food with Rose, fall for Lailah and Edna's jokes, and even get into ticklefights with Mikleo. Though they're traveling to save the world, he doesn't let that stop him from enjoying himself in the moment. He has the pure heart of a child and is able to fully embrace hope through all of the hardships they encounter. He won't give up on those who believe in him, and never gives up on himself even in the face of insurmountable odds.
ABILITIES: Sorey is a human being with resonance and sensitivity to malevolence, which means he can see seraphim and other elemental spirits or ghosts that wouldn't normally be visible to humans, and can sense spiritual impurity. He possesses a few sword skills called artes that help him when fighting in addition to simple generic sword fighting ability.
A lot of Sorey's abilities are dependent on the seraphim he's with; he can do something called armatization and combine with any of his seraphim to gain special elemental abilities. This only works for short periods of time and takes up quite a bit of energy. He can also work with his seraphim to tap into their elemental affinities. Currently the only seraph present is Mikleo, which means that if they work together they can achieve a short period of invisibility that fools both eyes and visual sensors if they're moving very slowly or not at all.
In general his cooking, mending, and and swimming skills are decent, he can locate useful herbs that can be used in food or medicine, and has a lot of knowledge on archaeological exploration (on land) and the preservation and analysis of artifacts.
INVENTORY: His ceremonial sword, the Celestial Record, and 5 healing gels (one from each concerned party member).
MEMORY ALTERATION: There isn't much memory alteration here! He'll remember searching some underground ruins for Iris Gems (stones that hold bits of the past), getting separated from the others in the party, hitting his head, and waking up in the base.
Mikleo's apper is aware of Sorey's memory alteration and that that they won't quite match up with one another!
SAMPLE: From the Test drive meme!