subnauticmods: (Default)
subnauticmods ([personal profile] subnauticmods) wrote2016-01-24 01:46 am

APPLICATIONS






≡U.R.S.U.L.A. NAVIGATION
APPLICATIONS


PLAYER COUNT: 18/55

QUEUE




Subnautica runs on a player cap of 55 players as we feel this is the maximum number of players we can handle with this size of mod team. Applicants can submit at any time, but applications will not be judged until there are fewer than 55 players in the game. Applications will be judged on a first-come, first-serve basis. To be sure that applicants are still interested when a slot is available, we will contact them with a request to reply within 72 hours regarding their interest.


Please send us your application as a comment to this page! The subject line should be CHARACTER NAME | FANDOM | RESERVED/UNRESERVED. Put the OOC information in the first comment. Reply to that comment with the rest of the information or a link to your app.

OOC INFORMATION
NAME: It's you!
AGE: Are you older than 18 Y/N
PREFERRED CONTACT: Plurk? PM? Skype? Email? Whatever you want people to use
CHARACTERS IN GAME: Put N/A if this doesn't apply

IC INFORMATION
NAME: The character's name as well as important nicknames or aliases
AGE: If their appearance vastly differs from their age (the old "10-year-old is actually 1,000") then mention it
CANON: Just what it says! If you're an OC, just put Original. If you're specifically going with manga or anime or a mix of medias assuming no contradictions also note that
CANON POINT: This only applies for canon characters. Just a simple "Chapter 23", "Episode 50", "Pre-[Specific Boss Battle]" will be enough.
CANON INFORMATION: A link to a wiki, fan translations or whatever will give us the background of the canon/character you're apping. If you're apping an OC, please summarize the world they come from and their role in it.

PERSONALITY: What drives your character? What do they fear? What do they believe in? What makes them angry? What makes them happy? If they're a coward, tell us why. If they're obsessed with cooking, explain how that impacts their decisions. We ask for several solid paragraphs at least that cover what's truly important about and to your character.

ABILITIES: Keep it short and sweet. Mention if you're depowering anything for the game. If they have special talents you think are worth mentioning that would apply to the game - a knack for building, swimming, cooking, biology, anything - then also put that here.

INVENTORY: Just a list here will be fine. Includes pets and anything noteworthy or of interest. Things like the clothes they're wearing don't need to be here but if you wish to list them that's fine.

MEMORY ALTERATION: Here you should describe how their memories have been altered to make them believe they came here willingly, accidentally, or by force. It should be as detailed or as simple as you need it to be to explain their arrival. If you are collaborating with a canonmate or even a cross-canon friend, please note it here so that we know toes aren't being stepped on.

SAMPLE: Link a thread within the past six months. It should be about 15 comments from your character displaying both a solid grasp of the character's voice and introspection. If you wish, you can also write up a sample, as long as it displays both of the requirements.

FORM
Feel free to remove the formatting if you prefer it plain!



BASED ON CODE BY TESSISAMESS AND SUPERSUITS


sunsetundersea: (Default)

Ibtisam | Star Wars: X-wing | Reserved

[personal profile] sunsetundersea 2016-02-23 05:09 am (UTC)(link)
OOC INFORMATION
NAME: Joysweeper
AGE: Are you older than 18 Y
PREFERED CONTACT: PM, or via Joysweeper at plurk.
CHARACTERS IN GAME: n/a
Edited 2016-02-23 05:21 (UTC)
sunsetundersea: (Default)

[personal profile] sunsetundersea 2016-02-23 05:21 am (UTC)(link)

IC INFORMATION
NAME: Ibtisam, aka Rogue Two, sometimes called Ib.
AGE: Somewhere in young adulthood? Some Mon Cals grow more barbels as they get older and she has a few.
CANON: Star Wars: X-wing: Rogue Squadron
CANON POINT: On her death on Ciutric IV, during Mandatory Retirement
CANON INFORMATION: Here!

PERSONALITY:
Ibtisam is an idealist with a love for new things and progress in general. She tends to be dismissive of hanging on to old practices or technology out of sentiment or complacency. If something new and promising is out there, try it! Not having had a choice about having to use outdated X-wings and R2 astromechs she grumbles a little and does her best with them anyway.

The Empire was cruel to her people and her planet and she willingly answered the call to fight it. Even after personal struggles and the Empire starting to decline Ibtisam considers it a duty to fight for others who are oppressed and unsafe. She has laid her life down for those ideals. Ibtisam understands civilians not wanting to face danger but grows angry and caustic when she believes a fellow warrior is giving in to cowardice in the field. After a lot of initial difficulty she became close to Nrin Vakil, a member of a species that is traditionally very antagonistic to hers. They planned to try and alleviate that antagonism.

Spirited debate can be a lot of fun and she can really get into it, but she’s uncomfortable when an argument turns personal and enmity forms. She’s learned to try and disengage sometimes or decide not to debate or indulge her competitive side if she suspects antagonism will result. Ibtisam is sociable, friendly, and fun-loving, happiest with a couple of friends around. She trusts friends easily and is kind, enjoying non-malicious teasing. While she doesn't completely buy into the cultural belief that you can tell someone's character by gazing into their eyes, she does see them as important.

When she's nervous or worked up she tends not to take proper care of herself. After being shot down over Endor, despite therapy she’s mildly agoraphobic - mostly she’s fine, but she’d become uncomfortable swimming on her own in the middle levels of the open ocean.

ABILITIES: She's a Mon Calamari from the mostly-oceanic world Dac. As such she's amphibious, with a finned body that lets her swim quickly and with great agility. While she's able to breathe both air and water, she's not actually able to respire as efficiently in water and starts feeling 'short of breath' if exerting herself or in poorly oxygenated water, which can get dangerous. It's possible for her to take water into her lungs and drown. Ibtisam can dive deep without needing any special equipment, and decompression is a nonissue. Suckers on her hands and limbs help her hang on to slippery things. The chitin on various parts of her body, covered by a layer of skin, works like armor to a mild degree. Out of the water dehydration is an issue.

Her wide-set eyes let her focus on two things at once, and she sees different wavelengths than humans do. Displays made for humans may be tricky to read, but she also sees deep underwater better. She can interpret the tastes in water and variations in pressure and temperature and navigate more easily than normal humans.

In terms of personal skills, she's a good pilot and great with blasters, small and large. The structure of her hands keeps her from making a particularly hard fist, but her forearms bear spiky chitinous armor that she can use as clubs.

INVENTORY:Ibtisam’s flight suit and helmet have life support able to keep someone alive for up to three hours in space, a comlink, a datapad, thermally insulating boots and gloves, about eight small flares, a small blaster pistol, and a more formidable blaster rifle. Blasters can fire underwater, but have considerably shorter ranges than in air, three meters or so for the pistol and up to ten for the rifle. Water in the path of the bolt flashes to steam, so underwater there are a lot of furious bubbles and some boiling water which can go in unwanted directions. Being hit by the bolt itself causes nasty deep tissue burns, but underwater how much damage it does depends on how close someone is to the barrel. Even in the air, a really large solidly built creature shot by either is more likely to be angered than incapacitated. Blasters also have a stun setting with a shorter range, causing temporary paralysis or unconsciousness.

A duffle of equipment that had been in the storage compartment of her X-wing. Includes a glowrod (think flashlight), water, a week of food, rehydrating gel, a pressurized water vapor tank, a fusion furnace (portable power generator that can produce heat and light), a survival knife, and a couple changes of clothes.

The R2-series droid that was plugged into her X-wing. We’ll say its designation is R2-KD. Think of it as a pet with mechanical aptitude. It’s ‘new’, with little enough memory that it has no personality beyond being obliging and cheerful and loyal to Ibtisam. It will follow other orders if they don’t conflict with hers and its sense of initiative is limited to the level of ‘put out nearby fires’ and ‘acknowledge someone looking at me’. It can function perfectly well underwater but has no swimming or floating ability. I’d actually like it to be on the sea floor close by, easily discovered. As an R2 unit R2-KD’s good for math, making and keeping holographic recordings, looking up information from computers, and mechanical repair. Being fairly new it doesn’t have any special modifications.

Her X-wing. That’s out on the ocean floor somewhere. At this point it was shot twice in the ‘nose’, its engines failed, and it’s crashed. The tech available isn’t enough to get it flying again but it’s a 12.5-meter spaceship and various things could be salvaged, possibly including the weaponry. The four laser cannons, like the smaller blasters, work underwater at reduced and altered range.

MEMORY ALTERATION: Ibtisam remembers being shot over Citruic and losing consciousness during the crash. She has vague hazy memories of spending a long time in a bacta tank, badly injured, and agreeing to spend time on an undeveloped aquatic world with a new colony as an experimental form of therapy. What with the nanites, she’ll wake up fully recovered and with the impression that she was shot down months ago, that the Rogues are in deep cover now and she can't get back to them yet.

SAMPLE: Here!
sunsetundersea: (Default)

Re: REVISION

[personal profile] sunsetundersea 2016-02-28 05:13 am (UTC)(link)
I'll note first that the wiki entry is prone to making her and others sound more irritable than they actually were in the comics. It also takes some information from sources that don't match the comics, like the line denigrating Mon Cal women.

Ibtisam joined Rogue Squadron as someone with a degree of experience already, but her experiences had largely prepared her for black and white situations with straightforwards goals and little ambiguity. The Rogues are often given much more complicated missions with more mutable parameters.

The first mission she was on was thorny and political. Being herself part of a rebel organization led by charismatic royals Ibtisam supported the plucky rebels and disdained the backstabbing nobility, but things turned out much more complicated than that. Her second mission involved trying to find a lost spacecraft only to find that some of its crew had planned everything in an attempt to take on strange powers. On her third she and a wingman were separated from the squadron and temporarily joined a team of allied commandos. A later mission had the squadron compelled to accept as a new member a freshly-defected enemy fighter of great renown. Almost every mission involved using skills besides piloting.

All along there was a common thread about flexibility. Things can go dramatically wrong, people who seem like allies can be mislead or outright traitorous, enemies can change. The picture of how things seem and ideally should be isn't a good guide for life. It's more important to be able to handle the unexpected and trust in your comrades. Even if you don't like members of your squadron you have to care for them.

During this period her relationship with Nrin was changing too. It was contentious at first. He tended to have a more tradition-based stance than her so of course they debated, and some of their species rivalry crept in. Friendly by nature, Ib realized that was happening and hated it, but didn't like to back down. Friends participated in their debates and joked that the two would either kill each other or get married.

She was impressed with Nrin's efforts escaping an ambush and freeing her and the others, and started teasing him with some edge - he was so serious even off duty. Very brave, but extremely standoffish even when she tried to engage in a more friendly way, honestly telling him that she wanted him to make it. Still, she sensed him softening. Friends told her about how he worried when she crashed and was with the commandos. Ibtisam told Nrin she didn't want to fight.

By the end their relationship is gentler and tentatively romantic, although they keep starting to disagree about something and stepping back. Honestly I'm not sure they would have worked out as a couple given longer, but they would have been good friends even if they hadn't.
sunsetundersea: (Default)

Re: ACCEPTED

[personal profile] sunsetundersea 2016-02-29 04:31 am (UTC)(link)
Sweet! It's this journal, sunsetundersea.