subnauticmods (
subnauticmods) wrote2016-01-24 01:46 am
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APPLICATIONS
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PREMISE & NAVIGATION ✦ RULES ✦ MOD CONTACT |
APPLICATIONS
PLAYER COUNT: 18/55
QUEUE
OOC INFORMATION
NAME: It's you!
AGE: Are you older than 18 Y/N
PREFERRED CONTACT: Plurk? PM? Skype? Email? Whatever you want people to use
CHARACTERS IN GAME: Put N/A if this doesn't apply
IC INFORMATION
NAME: The character's name as well as important nicknames or aliases
AGE: If their appearance vastly differs from their age (the old "10-year-old is actually 1,000") then mention it
CANON: Just what it says! If you're an OC, just put Original. If you're specifically going with manga or anime or a mix of medias assuming no contradictions also note that
CANON POINT: This only applies for canon characters. Just a simple "Chapter 23", "Episode 50", "Pre-[Specific Boss Battle]" will be enough.
CANON INFORMATION: A link to a wiki, fan translations or whatever will give us the background of the canon/character you're apping. If you're apping an OC, please summarize the world they come from and their role in it.
PERSONALITY: What drives your character? What do they fear? What do they believe in? What makes them angry? What makes them happy? If they're a coward, tell us why. If they're obsessed with cooking, explain how that impacts their decisions. We ask for several solid paragraphs at least that cover what's truly important about and to your character.
ABILITIES: Keep it short and sweet. Mention if you're depowering anything for the game. If they have special talents you think are worth mentioning that would apply to the game - a knack for building, swimming, cooking, biology, anything - then also put that here.
INVENTORY: Just a list here will be fine. Includes pets and anything noteworthy or of interest. Things like the clothes they're wearing don't need to be here but if you wish to list them that's fine.
MEMORY ALTERATION: Here you should describe how their memories have been altered to make them believe they came here willingly, accidentally, or by force. It should be as detailed or as simple as you need it to be to explain their arrival. If you are collaborating with a canonmate or even a cross-canon friend, please note it here so that we know toes aren't being stepped on.
SAMPLE: Link a thread within the past six months. It should be about 15 comments from your character displaying both a solid grasp of the character's voice and introspection. If you wish, you can also write up a sample, as long as it displays both of the requirements.
FORM
Feel free to remove the formatting if you prefer it plain!
PLAYER COUNT: 18/55
QUEUE
Subnautica runs on a player cap of 55 players as we feel this is the maximum number of players we can handle with this size of mod team. Applicants can submit at any time, but applications will not be judged until there are fewer than 55 players in the game. Applications will be judged on a first-come, first-serve basis. To be sure that applicants are still interested when a slot is available, we will contact them with a request to reply within 72 hours regarding their interest.Please send us your application as a comment to this page! The subject line should be CHARACTER NAME | FANDOM | RESERVED/UNRESERVED. Put the OOC information in the first comment. Reply to that comment with the rest of the information or a link to your app.
OOC INFORMATION
NAME: It's you!
AGE: Are you older than 18 Y/N
PREFERRED CONTACT: Plurk? PM? Skype? Email? Whatever you want people to use
CHARACTERS IN GAME: Put N/A if this doesn't apply
IC INFORMATION
NAME: The character's name as well as important nicknames or aliases
AGE: If their appearance vastly differs from their age (the old "10-year-old is actually 1,000") then mention it
CANON: Just what it says! If you're an OC, just put Original. If you're specifically going with manga or anime or a mix of medias assuming no contradictions also note that
CANON POINT: This only applies for canon characters. Just a simple "Chapter 23", "Episode 50", "Pre-[Specific Boss Battle]" will be enough.
CANON INFORMATION: A link to a wiki, fan translations or whatever will give us the background of the canon/character you're apping. If you're apping an OC, please summarize the world they come from and their role in it.
PERSONALITY: What drives your character? What do they fear? What do they believe in? What makes them angry? What makes them happy? If they're a coward, tell us why. If they're obsessed with cooking, explain how that impacts their decisions. We ask for several solid paragraphs at least that cover what's truly important about and to your character.
ABILITIES: Keep it short and sweet. Mention if you're depowering anything for the game. If they have special talents you think are worth mentioning that would apply to the game - a knack for building, swimming, cooking, biology, anything - then also put that here.
INVENTORY: Just a list here will be fine. Includes pets and anything noteworthy or of interest. Things like the clothes they're wearing don't need to be here but if you wish to list them that's fine.
MEMORY ALTERATION: Here you should describe how their memories have been altered to make them believe they came here willingly, accidentally, or by force. It should be as detailed or as simple as you need it to be to explain their arrival. If you are collaborating with a canonmate or even a cross-canon friend, please note it here so that we know toes aren't being stepped on.
SAMPLE: Link a thread within the past six months. It should be about 15 comments from your character displaying both a solid grasp of the character's voice and introspection. If you wish, you can also write up a sample, as long as it displays both of the requirements.
FORM
Feel free to remove the formatting if you prefer it plain!
Cardia | Code: Realize | Reserved
NAME: Kia
AGE: Older than 18
PREFERRED CONTACT: PMing is fine!
CHARACTERS IN GAME: N/A
no subject
NAME: Cardia Beckford
AGE: Physically, she's around 19, but has only actually been around for about six years and only remembers two of them.
CANON: Code: Realize
CANON POINT: Chapter 8 of the Common Route
CANON INFORMATION: Here!
PERSONALITY:
More than anything, Cardia wants to live as a human, so her ultimate goal has been to rid herself of the poison that keeps her labeled as a monster, and to locate her father and learn the answers to the mysteries of her past: why he placed the Horologium in her, why he wanted her to remain in the mansion, why she has no memory of anything beyond the past two years. Her need for answers drives her to accompany Lupin to London, and also prompts the people she meets to help her grow and develop into a stronger and more independent lady, capable of thinking and fending for herself.
Because originally, Cardia is little more than a doll, someone who tries to shut down her emotions after an encounter leads to the death of a woman who cared for her. She spends most of her life shut away in a mansion with only books to read for education and so, when she's brought into the world of people and society, she's understandably overwhelmed and has no idea how to behave. Lupin has to teach her that no, it's not actually okay to take off your shirt in front of someone else. She's never seen a train before, or tried cotton candy, and she regards the world with a sense of wonder and awe.
... And a little too much innocence. She naively follows a man after he tells her he's seen the person she was separated from, and is led into a trap that she only escapes through her poisonous ability and the help of a stranger, who then warns her not to trust every single person who seems nice. In most of the character routes, she has to have her more complex emotions explained to her before she realizes she's in love. But Cardia is also curious and possesses a strong drive to learn as much as she can, becoming quick to pick things up and taking all of her lessons seriously (including pointing out to Victor Frankenstein that he's a stranger after he'd told her not to trust them). Because she takes her lessons to heart, she's able to apply them to the situations she finds herself in, like being able to remain calm when captured-- to the point where her captor himself admiringly comments that his men should take a lesson in composure from her.
Following the tradition of otome protags, Cardia is an incredibly kind person. She can be a little sassy and deadpan at times, turning down extremely flirtatious attempts from Impey Barbicane without so much as faltering, but she cares deeply for others. She offers a home to an angry, hurting vampire child that had tried to kill them previously, because she understands his loneliness and the pain of losing others. When Fran saves her from the men who'd attacked her and knocks them unconscious, she expresses concern for them, despite everything. Cardia simply isn't fond of hurting others, going back to inadvertently killing the woman who had cared for her. She even tries to stop a dog from biting her, not because she thinks it'll hurt, but because she doesn't want the dog to die. She tries to warn even attackers away from touching her skin, and apologizes to enemies when she knocks them out. Ridiculous, maybe, but that's just how she is.
In the end, though, for as strange as her body is, and for how often she's been called a monster-- Cardia is just a girl who wants to be human, who wants to feel the warmth of other people, and who wants answers. Even when those answers hold the risk of being incredibly painful, and that scares her, she's growing into someone who's ready to face the truth.
ABILITIES: Cardia possesses the Horologium, a glowing blue gem embedded in her chest that's a source of infinite energy. It grants her surprising strength and stamina and a faster healing rate, and she also isn't required to eat to survive. Because she has no heart, it acts as her life force, and removing it from her (or even a piece of it) will end her life. It also poisons her blood, meaning that any touch from her bare skin will melt whatever it encounters. Living creatures, inanimate objects, even titanium. Very small amounts of poison are also regularly released from her body and remain in the air, harmless to others unless she remains in an enclosed space for too long, and then it becomes gradually lethal. For the sake of interacting with others and not inadvertently killing everyone, I'd prefer for her to either lose her poison or just have it limited to her blood and not her skin.
Otherwise, she's picked up a few things from her gentlemen teachers, namely: how to stay calm in a fight, how to defend herself using chemicals or fighting techniques, how to pick locks, free herself from being tied up, and move silently, and how to fix and operate machinery. None of these skills are anything she's mastered, but she has a fairly good proficiency in what she's picked up.
INVENTORY:
- Set of lock picks
- Three glass tubes containing chemicals to create a lot of light and noise when shattered
- Sisi the corgi
MEMORY ALTERATION: The last thing she remembers is being on her way to her father's lab with the others, before everything got kind of blurry and she found herself UNDER DA SEA.
SAMPLE: Test Drive Thread + Have another!
ACCEPTED
no subject