subnauticmods: (Default)
subnauticmods ([personal profile] subnauticmods) wrote2016-01-24 01:46 am

APPLICATIONS






≡U.R.S.U.L.A. NAVIGATION
APPLICATIONS


PLAYER COUNT: 18/55

QUEUE




Subnautica runs on a player cap of 55 players as we feel this is the maximum number of players we can handle with this size of mod team. Applicants can submit at any time, but applications will not be judged until there are fewer than 55 players in the game. Applications will be judged on a first-come, first-serve basis. To be sure that applicants are still interested when a slot is available, we will contact them with a request to reply within 72 hours regarding their interest.


Please send us your application as a comment to this page! The subject line should be CHARACTER NAME | FANDOM | RESERVED/UNRESERVED. Put the OOC information in the first comment. Reply to that comment with the rest of the information or a link to your app.

OOC INFORMATION
NAME: It's you!
AGE: Are you older than 18 Y/N
PREFERRED CONTACT: Plurk? PM? Skype? Email? Whatever you want people to use
CHARACTERS IN GAME: Put N/A if this doesn't apply

IC INFORMATION
NAME: The character's name as well as important nicknames or aliases
AGE: If their appearance vastly differs from their age (the old "10-year-old is actually 1,000") then mention it
CANON: Just what it says! If you're an OC, just put Original. If you're specifically going with manga or anime or a mix of medias assuming no contradictions also note that
CANON POINT: This only applies for canon characters. Just a simple "Chapter 23", "Episode 50", "Pre-[Specific Boss Battle]" will be enough.
CANON INFORMATION: A link to a wiki, fan translations or whatever will give us the background of the canon/character you're apping. If you're apping an OC, please summarize the world they come from and their role in it.

PERSONALITY: What drives your character? What do they fear? What do they believe in? What makes them angry? What makes them happy? If they're a coward, tell us why. If they're obsessed with cooking, explain how that impacts their decisions. We ask for several solid paragraphs at least that cover what's truly important about and to your character.

ABILITIES: Keep it short and sweet. Mention if you're depowering anything for the game. If they have special talents you think are worth mentioning that would apply to the game - a knack for building, swimming, cooking, biology, anything - then also put that here.

INVENTORY: Just a list here will be fine. Includes pets and anything noteworthy or of interest. Things like the clothes they're wearing don't need to be here but if you wish to list them that's fine.

MEMORY ALTERATION: Here you should describe how their memories have been altered to make them believe they came here willingly, accidentally, or by force. It should be as detailed or as simple as you need it to be to explain their arrival. If you are collaborating with a canonmate or even a cross-canon friend, please note it here so that we know toes aren't being stepped on.

SAMPLE: Link a thread within the past six months. It should be about 15 comments from your character displaying both a solid grasp of the character's voice and introspection. If you wish, you can also write up a sample, as long as it displays both of the requirements.

FORM
Feel free to remove the formatting if you prefer it plain!



BASED ON CODE BY TESSISAMESS AND SUPERSUITS


bluespearmanofthewind: (*grins*)

[personal profile] bluespearmanofthewind 2016-02-24 09:29 am (UTC)(link)
IC INFORMATION
NAME: Cu Chulainn (Lancer)
AGE: Unknown (Possibly late 20s or early 30s)
CANON: Fate/Hollow Ataraxia
CANON POINT: The Day Heaven's Feel Restarted
CANON INFORMATION: Wiki Link!

PERSONALITY:

Lancer can be described as a wind, flowing wherever and whenever he wants. He lives in an age where there are no clear laws to contain his actions and therefore shapes his free spirited nature. He hates it when he must abide to a certain order that does not follows his own ideals. This is shown when his master, Kirei, orders him to not fight with his true strength but instead just scouts and retreats. Being a God War at his time, he feels humiliated and thus keeps whining about Kirei's "cowardly" decision.

His true nature is revealed on Fate/Hollow Ataraxia as it depicts him being very independent by going out to fish often and even becoming a waiter. Other servants like Saber, Rider, Caster, close themselves at their own household and that makes Lancer the most sociable servants out of the 7. Shirou even states that Lancer is the only servant that can really adapt to his era. Saber supports this by showing her respect to Lancer as he can easily fish and mingle with everybody else and ends up calling him "virile" in both his inner and outer self. This flexibility of his also applies in battles, where he can easily adjust his priority. This is exemplified when he cunningly retreats from Archer just to eliminate Shirou, the eye witness of their battle and how he quickly retreats after he fails to demolish Saber with his Gae Bolg.

It is also important to mention that in Lancer's time with great power comes great womanizing. Since he is a God War himself, he is very adept at picking up women. Even the hardest lady like Himuro and Mitsuzuri have taken special interest in Lancer. However, due to his overextension at times, it doesn't really end well.

When it comes to challenges and battles, Lancer can drastically change. He loves to fight with all of his might, stating that it is one of the warrior's pride to fully extend his strength. However, he is not the type of a person who will start a fight unless he himself is challenged. During battles however, he will usually provoke his enemies with words and can be harsh at times. Nevertheless, Lancer always says what's on his mind without giving it a second thought.

Lancer can be seen as a fierce warrior outside, but he is actually a gentle person inside. He even offers Shirou his aid to rescue Rin even when their pact has ended. He also kills his own master after being ordered to commit suicide just to protect Rin from harm. Moreover in Fate route he also betrays his master and protects both Shirou and Saber from Gilgamesh just because he thinks that is the correct action to do. He does have genuine desire to help and his principles are usually taking on the right path. This attitude of his even makes Shirou looks up to him.

His past also plays a major role in shaping his personal self. He uses his Gae Bolg to take the life of 2 most important person in his life, namely his best friend and his own son. He has also been betrayed constantly in his life and that leads to his early death. His life has been a constant failure and deprived with sadness. However, Lancer is not a guy who "regrets" the choices he made in his past life and he is the kind of guy who will rather not repeat the same mistake rather than dwelling in the past. That harsh life of his makes him a very strong person mentally and he is not a guy who will get depressed easily by some random events.

With his friends, Lancer is extremely outgoing and carefree. He does not take things seriously unless others challenge him. That is why his friends are quite comfortable around him as he is quite a funny person as well. He cares deeply for some of his friends and will do anything he can to help them out (like Rin.)

With strangers, Lancer is very quick to adapt and even look “western” style way to approach new acquaintances. He will say whatever pickup lines he has on his mind to attract strangers and will ask them to hang out if he has taken special interest in them. Therefore strangers? No problem to Lancer.

With his enemies, he can drastically changes. Unless challenged, Lancer does not want to participate in any battle in which he states in Fate/Hollow Ataraxia to Shirou. But he will take a challenge head on if he feels his opponents might want to pick a fight with him. He will show no mercy to his opponent, fighting them with his full strength.

All in all, Lancer's way of life can be best described like a cat. Unbound and unchained with anything, he will gladly do something as he sees fit. He does not have any desires or objective at the moment, as he only wants to live his life to the absolute fullest.


ABILITIES:

Gae Bolg: Lancer wields the famous cursed spear “Gae Bolg” in which that spear will inflict wounds that is unhealable as long as the spear remains in this world. With this spear Lancer has 2 noble phantasms, the first one is to reverse causality and strikes to the heart and the second one that unleashes the full potential of the spear by throwing it with overwhelming power. Archer said that Gae Bolg is even stronger than the original Gungnir.

Expert Monster Exterminator: Lancer is an expert monster slayer due to his abilities that is why he will have an advantage over monster alignment type opponents. Which means in this game he will likely overpower any creatures he meets.

Survivability: This is one of the most imporant ability he has especially on this game. Lancer, out of the other 6 servants, has the highest survivability skills. This is due to his past life environment as a free warrior who keeps travelling and fighting. This means swimming, building, cooking, and any basic survival skills, Lancer excels at it.

Combat: Lancer is said to be extremely powerful at combat. Due to his “Divinity” as a demigod, he gains various talents and supernatural abilities that separate him from ordinary people. This includes inhuman strength and speed as well as intensity. Therefore if he fight with his full strength a mere human cannot possibly match his speed and strength and even Archer stated there is only 1 spearman that can be this strong. Due to his “Protection from Arrows” he can easily repels any projectiles thrown at him as long as it is not a noble phantasm.

Runes: Lancer is also said to be qualified into Caster class because he has learned 18 Runes magic in his past life. He can use this runes to help him in combat, whatever it is setting fire, blocking noble phantasms, setting boundary field and even upgrade his noble phantasm to an A class.

Battle Continuation: Due to his fame of being numerously disadvantaged at battles, Lancer is one of the hardest servant to kill. He has impregnable defense and tenacity. He can even fight even though he has been inflicted with fatal wounds.

INVENTORY:

-Gae Bolg: He is coming with his signature weapon that actually makes him Lancer.

-Runes: He will also bringing his supportive runes to assist him.

MEMORY ALTERATION:

Lancer heavily believes that coming to this "area" is due to the corrupted Grail that is also responsible for re-creating the war. The Grail itself might just relocates him somewhere else and he will foresee another purpose here.

SAMPLE:

I hope this post will portray him interacting with different characters!
Edited 2016-02-24 09:41 (UTC)
bluespearmanofthewind: (Default)

Re: REVISION

[personal profile] bluespearmanofthewind 2016-02-27 04:13 am (UTC)(link)
ABILITIES:

I have been thinking about how to address this issue as well and found a few points to make Lancer a viable fighter but also almost equally as strong as everybody else.

Because in Fate/Hollow Ataraxia his master has died, he has disadvantages over other servants because he doesn't get any mana supply. It means that he can only sustain himself in battles with his own prana. This will limit the usage of his abilities such as Gae Bolg and even using the Runes, as it will drain out his stamina. As the series mentioned that he can use Gae Bolg several times in a day, I think I'll limit his noble phantasm usage up to 1-2 times a day/ in a fight. Moreover, if he uses his runes in battles (which I think he will rarely use it unless forced in a very difficult battle.) he can only use his noble phantasm once.

Considering this limit and his personality, Lancer will most likely do "fishing" with his pure physical strength instead of using his Gae Bolg and Runes as Lancer loves challenges and fun battles and he also needs to think about sustaining his stamina unless he faces a fight-to-death battle with some of the creatures.

For the Expert Monster Exterminator, as it is a passive skill, it can be either removed from Lancer or just weakened it to some extent. For my idea to weaken this skill, we can define this skill to increase Lancer durability against a normal Monster-Type Attack but will not be able to block strong/special attack. In terms of offense, Lancer normal attacks will inflict generally more damage to Monster-Type opponents however the effects will not be significant. For example a normal punch usually will only cause a monster to snap but Lancer's punch will cause them to be knocked a few meters away but it will not inflict heavy wounds or causes instant death.

But to make him a viable "front-liners" during a heavy fight with a "boss" (if there will be in the events) I suggest that he can use his runes and boost his Expert Monster Exterminator skill into its maximum level in order to have an equal ground with the boss. It doesn't mean that he will be able to insta-kill the boss, it's just that he can get more durability and offensive power to fight head on with the monster.

That is some few points I can think of to nerf Lancer but will also help the progress of the game. If this is unsatisfactory for the mods I think we can discuss how to measure Lancer's strength together.
Edited 2016-02-27 04:46 (UTC)
bluespearmanofthewind: (*happy*)

Re: ACCEPTED

[personal profile] bluespearmanofthewind 2016-02-28 05:55 am (UTC)(link)
Thanks! This is the journal I'll be using!