subnauticmods: (Default)
subnauticmods ([personal profile] subnauticmods) wrote2016-01-24 01:46 am

APPLICATIONS






≡U.R.S.U.L.A. NAVIGATION
APPLICATIONS


PLAYER COUNT: 18/55

QUEUE




Subnautica runs on a player cap of 55 players as we feel this is the maximum number of players we can handle with this size of mod team. Applicants can submit at any time, but applications will not be judged until there are fewer than 55 players in the game. Applications will be judged on a first-come, first-serve basis. To be sure that applicants are still interested when a slot is available, we will contact them with a request to reply within 72 hours regarding their interest.


Please send us your application as a comment to this page! The subject line should be CHARACTER NAME | FANDOM | RESERVED/UNRESERVED. Put the OOC information in the first comment. Reply to that comment with the rest of the information or a link to your app.

OOC INFORMATION
NAME: It's you!
AGE: Are you older than 18 Y/N
PREFERRED CONTACT: Plurk? PM? Skype? Email? Whatever you want people to use
CHARACTERS IN GAME: Put N/A if this doesn't apply

IC INFORMATION
NAME: The character's name as well as important nicknames or aliases
AGE: If their appearance vastly differs from their age (the old "10-year-old is actually 1,000") then mention it
CANON: Just what it says! If you're an OC, just put Original. If you're specifically going with manga or anime or a mix of medias assuming no contradictions also note that
CANON POINT: This only applies for canon characters. Just a simple "Chapter 23", "Episode 50", "Pre-[Specific Boss Battle]" will be enough.
CANON INFORMATION: A link to a wiki, fan translations or whatever will give us the background of the canon/character you're apping. If you're apping an OC, please summarize the world they come from and their role in it.

PERSONALITY: What drives your character? What do they fear? What do they believe in? What makes them angry? What makes them happy? If they're a coward, tell us why. If they're obsessed with cooking, explain how that impacts their decisions. We ask for several solid paragraphs at least that cover what's truly important about and to your character.

ABILITIES: Keep it short and sweet. Mention if you're depowering anything for the game. If they have special talents you think are worth mentioning that would apply to the game - a knack for building, swimming, cooking, biology, anything - then also put that here.

INVENTORY: Just a list here will be fine. Includes pets and anything noteworthy or of interest. Things like the clothes they're wearing don't need to be here but if you wish to list them that's fine.

MEMORY ALTERATION: Here you should describe how their memories have been altered to make them believe they came here willingly, accidentally, or by force. It should be as detailed or as simple as you need it to be to explain their arrival. If you are collaborating with a canonmate or even a cross-canon friend, please note it here so that we know toes aren't being stepped on.

SAMPLE: Link a thread within the past six months. It should be about 15 comments from your character displaying both a solid grasp of the character's voice and introspection. If you wish, you can also write up a sample, as long as it displays both of the requirements.

FORM
Feel free to remove the formatting if you prefer it plain!



BASED ON CODE BY TESSISAMESS AND SUPERSUITS


potentite: (Default)

Jake English | Homestuck | Reserved

[personal profile] potentite 2016-06-24 04:00 am (UTC)(link)
OOC INFORMATION
NAME: Kisha
AGE: Y
PREFERRED CONTACT: [plurk.com profile] astronomia
CHARACTERS IN GAME: Merrill
demoiselled: (ASIDE ► sweet little sis)

ELISE | FIRE EMBLEM FATES | RESERVED

[personal profile] demoiselled 2016-06-24 04:00 am (UTC)(link)
OOC INFORMATION
NAME: Lucy
AGE: yes
PREFERRED CONTACT: [plurk.com profile] lucylovespluto
CHARACTERS IN GAME: Dave Strider

(no subject)

[personal profile] demoiselled - 2016-06-24 20:11 (UTC) - Expand
symbologic: of color and coldness wrapping around my body. (Default)

Faize Sheifa Beleth | Star Ocean: The Last Hope | Reserved

[personal profile] symbologic 2016-06-24 04:01 am (UTC)(link)
OOC INFORMATION
NAME: Katar
AGE: 18+
PREFERRED CONTACT: [plurk.com profile] robokatar
CHARACTERS IN GAME: n/a

(no subject)

[personal profile] symbologic - 2016-06-24 20:15 (UTC) - Expand
lostandhound: (Default)

Lymle Lemuri Phi | Star Ocean: The Last Hope | Reserved

[personal profile] lostandhound 2016-06-24 04:01 am (UTC)(link)
OOC INFORMATION
NAME: Ki
AGE: 18+
PREFERRED CONTACT: [plurk.com profile] knittybitty!
CHARACTERS IN GAME: N/A!
lostandhound: (6)

Lymle Lemuri Phi | Star Ocean: The Last Hope | Reserved

[personal profile] lostandhound 2016-06-24 04:03 am (UTC)(link)

(no subject)

[personal profile] lostandhound - 2016-06-24 22:13 (UTC) - Expand
windblows: livebites (Default)

John Egbert | Homestuck | Reserved

[personal profile] windblows 2016-06-24 04:03 am (UTC)(link)
OOC INFORMATION
NAME: Mel
AGE: 25
PREFERRED CONTACT: [plurk.com profile] loverbayou
CHARACTERS IN GAME: N/A

IC INFORMATION
NAME: John Egbert
AGE: 16
CANON: Homestuck
CANON POINT:End of Act 5
CANON INFORMATION: here

PERSONALITY: John Egbert is a nerdy and silly boy, right down to the glasses and eccentric interests that only he understands. In the beginning of Homestuck, you can see that John is a pretty normal kid, and for all intents and purposes, he is. He's just got a quirky personality, which is best demonstrated by his love for pranks and bad jokes. However, this is not to be confused with being a clown. He deeply despises the Harlequin type, actually. John is also upbeat, friendly, and enjoys movies and video games with the same gusto as pranking. His favorite movies are blockbuster action movies featuring mangritty protagonists. Ask for a list of John's favorite films, and he will name off every awful movie you're probably never seen, most if not all of them starring Nic Cage.

John loves the types of characters that Nic Cage plays. The scruffy, down-on-their-luck, smarmy type of assholes that get the girl while posing like a badass in front of a backdrop of bad CGI explosions. Perhaps this is a reflection on the type of person he wants to be, since he is your stereotypical awkward and scrawny nerd. But that never stops John from striving to be that Nicholas Cage archetype! In fact, there are plenty of moments where he has been found quite literally acting out scenes from his favorite film: Con Air. Even in the midst of a game that is quite literally destroying his universe, John can't help himself from celebrating and paying tribute to absolutely awful films he loves dearly.

To backtrack: John is friendly, first and foremost. First impressions show John as a very positive person with a good sense of humor. Making his friends laugh and keeping the mood upbeat and alive is something that this Egbert strives to do. In fact, he is likely one of the only kids playing the game who tries to make friends with each and every creature in his specific world within the game. However, this is not always a positive, and he can be a bit too trusting. Such is his knack for trusting the untrustworthy that John's naivete has gotten him into all kinds of trouble in the past. The best example of this is when Terezi tricks him into facing his Denizen far too early, which in led to his untimely death in an alternate timeline that Dave went back in time to fix.

Most of all, John is the typical hero type. Despite being a huge dork with a mad boner for horrible action films, his kindness and determination are what make him great leader material to his friends. With kindness comes hopefulness, and John is one of the more hopeful individuals in the series. Even if he has moments of skepticism and cynicism, his light-hearted and friendly disposition more than make up for them. He believes in teamwork, relying on friends and being relied on. However, while he fits the bill for leader, John refuses to look at himself as one, feeling that the title places him above his friends when he considers them all equals. He puts his faith in those around him because he believes it crucial to their success. Despite the distaste he once held for the trolls, John will openly admit that they have all quickly become useful allies and valuable friends. Not to mention the faith he already holds for Dave, Jade, and Rose. With all of these amazing friends, there is absolutely no way they could lose.

Despite John's friendliness, he does have his smart-ass moments. From smarmy remarks to his best friend Dave, to the way he easily seems to lose patience when frustrated, John's fuse does have an end point. When his capacity is reached, John tends to blow things just a little out of proportion and break out into ridiculous dramatics. While these are not frequent and he is more kind than short-tempered, he is a teenager, and he is prone to having these moments.

During his upbringing, John was raised by his father, who seemed to have a very similar sense of humor-- If not worse. Growing up surrounded by constant pranks and embarrassing Dad humor has forged John into the man he is today. His love for awful jokes and hatred for baked goods were certainly contributed by his father. Let it be known that likely the only things that truly angers John are baked goods and clowns. These two things will almost always cause him to fly off the handle into pure, unadulterated rage. Trolls tend to irritate him from time to time too, but he's grown to appreciate all of them in some manner. His friendliness makes John open to changing his views on things.

A quality shared among the kids in the Homestuck canon is that they were all sheltered. Not a single kid experienced the normal upbringing like normal kids (I.E. going to school, having friends, being in real-life social situations, etc...). Despite the affectionate upbringing John's father provided, John was raised in his home without really ever leaving. This has fostered his social ineptitude. While John is outgoing and friendly, his lack of social experience means he can be pretty dorky. While he doesn't go off on rambling tangents like a certain Strider might, John can ramble like the best of them. Sometimes, he says awkward and silly things that aren't as off-putting as they are strange. His friends find it endearing, while the trolls see him as the perfect opportunity to be manipulated. John is especially awkward around girls, and tends to be a little nervous and act goofy when indulged. The best examples of this are when he meets Rose and Roxy both. (Jade, his biological sister, doesn't count.)

Basically, John's the kind of guy you want on your team. While dorky and a self-proclaimed prankster god, his loyalty and hopefulness make him a good friend.

ABILITIES: John has reached god-tier status in Sburb, which has gifted him the ability to call upon the element of wind for his benefit. This means he can create typhoons, wind gusts, etc. A full list of his powers can be found here. He also has the abilities all other god-tiers do, such as flight, immortality, etc.

Given that Sburb involves a lot of creation of items, John does have a decent understanding of structure, and is very talented at building things and crafting items. Though the items he's created in Sburb may seem ridiculous at times, they are nonetheless very effective. He's also skilled at using giant hammers as weapons!

INVENTORY: John's Sylladex's Fetch Modus is wallet (his dad's wallet). His Strife Specibi are hammerkind, bunnykind, and umbrellakind. Inside his Sylladex is some shaving cream, his computers, and junk food.

MEMORY ALTERATION: John has been made to believe that this is just another strange part of the game, Sburb. He believes he's been ported here to accomplish something that helps move them forward.

SAMPLE: here
Edited 2016-06-24 04:08 (UTC)

Working on it!

[personal profile] windblows - 2016-06-25 21:46 (UTC) - Expand

Re: REVISION

[personal profile] windblows - 2016-06-26 15:29 (UTC) - Expand

Re: ACCEPT

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vigilantims: (Default)

Yuri Lowell | Tales of Vesperia | Reserved

[personal profile] vigilantims 2016-06-24 04:08 am (UTC)(link)
OOC INFORMATION
NAME: Tara
AGE: Over 18!!
PREFERRED CONTACT: [plurk.com profile] twinkieinabox
CHARACTERS IN GAME: N/A
vigilantims: (♣ 1)

[personal profile] vigilantims 2016-06-24 04:09 am (UTC)(link)
IC INFORMATION
NAME: Yuri Lowell
AGE: 21
CANON: Tales of Vesperia
CANON POINT: Post-Game
CANON INFORMATION:
Wiki page right here.
Side note: He'll be taken from the PS3 variation of the game. This is really only important to potential future castmates though.

PERSONALITY:

Yuri is Yuri.

When it comes down to Yuri you might as well throw away that textbook on your typical protagonist and throw it into the garbage. Because honestly that's what Yuri would do. Yuri might have been the protagonist, but he did things his own way and it was not much like what you normally see in you're usual protagonists... hero... whatever.

Laid-back and generally uninterested in anything around him is the first look you get with Yuri. After quitting the knights he spent literally most of his time in the lower quarter loafing around. When he's not doing that he's normally causing mayhem with the knights and landing himself in jail Yet Another Time. Throwing knights into rivers, preventing them from taking taxes, breaking and entering ... the list goes on and on. This is because while he remained aloof in the lower quarter, he was also protective of them. Having been raised there from an orphan they're pretty much his "family" and he would go at lengths in order to keep them from going under (literally, as he goes to find a blastia core when their fountain erupts). This protection that Yuri had over the lower quarter eventually extends to the people that he meets during his travels as they also become part of his family.

On that note, Yuri isn't one that likes to sit back and watch people suffer right in front of him. This causes him to be a bit reckless, jumping into situations at times before fulling monitoring. When Flynn was thrown into jail by Don Whitehorse he went to go and help his friend out, only realizing later that it was all just a ploy by the two of them to stop a war. Of course, because he became involved he then had to go what Don Whitehorse wanted. He also broke into a Magistrate's home and went into a dessert to help out victims of higher officials in the Empire. And, of course, the list here continues as well. If it wasn't for this, Yuri would never have left the Lower Quarter to go find the Aque Blastia that was stolen (though it was also partially Estelle's fault, but that's besides the point really).

This side of Yuri is why he turned his back on the Empire. As a knight he couldn't sit and watch people suffer, and if he had to do that then why be a knight at all? While Yuri had his own strong sense of justice, it wasn't anything as Flynn's was. Maybe once upon a time when they both first become knights, but after what he had seen during his stay at the capital it became twisted. Rather and relying on laws and the government to handle things, he took it upon himself to do things his own way when he had to. He didn't want to sit and wait for the Empire to change (as much as he believed in Flynn) before certain government officials were brought in for their wrongdoing. So what does he do? Take it into his own hands, of course. He'll do what it takes, even if it meant dirtying his hands in the process or wounding him in the process. This brought him to killing Ragou and Cumore because he sure wasn't going to wait for the Empire to bring justice down on them, even though it marked him as a criminal (more so, anyways). But he isn't one to turn a blind-eye to the things he's done. He'll take the consequences, and he'll certainly not turn the blame onto someone else. The blame is his to burden.

But, of course, anything that Yuri does for the greater good he never takes credit for. If anything he normally gives the credit to someone else, such as Flynn whose much of his accomplishments were actually that of Yuri's. He turns down rewards such as the item from Drake, or the reward from the Major for reviving their tree. This seems to bother his companions (normally Estelle and especially Flynn) on occasion, but there's little anyone can say to change his mind. He doesn't like having the attention on him so in turn never truly being honest with himself.

His tendency to subtract attention from himself extends more than just him denying his accomplishments or throwing the credit onto someone else. During his conversations with his companions Yuri doesn't really talk about himself that often. When he does it's normally a statement here and there, but that's mostly the extent of it. Not just about himself, but with how he is feeling, as well. He never really explicitly states how he's feeling at any given time; normally he'll drop hints and the group will bring it upon themselves to figure it out. And that's if he's even showing how he's feeling. Which, granted, is something that he's gotten softer about. When he first met Estelle and the others he wouldn't show any emotion. But as time went on, as noticed by Judith, he steadily showed a little bit more, to where they could tell that he was concerned over the Lower Quarter during the incident at Zaphias, and his relieve when they found them alive in the Capital. This could be because as time went on the group became part of his family so he felt more comfortable around them.

Although he doesn't like to draw attention to himself, he's not shy to speak his mind. In fact it's the opposite. Yuri loves sweets, sure, but he doesn't sugar coat his words. Instead he's blunt and he'll speak directly on what he has on his mind. He keeps to himself when it's about himself, sure, but if he has an opinions on the Empire, or some kind of situation just like he won't sit still he won't stay quiet either. If Yuri has an opinion you'll know just what that opinion is. Due to this, though, Yuri can come off as pretty cynical and cold due to his ideals and thoughts on things such as the Empire.Yuri isn't quick to anger, but he's not exactly someone you'd want to see get angry. Since, angering him seemed to have brought people to their death on two occasions. But murders aside, Yuri can get really cynical and bitter when he's angry, on top of speaking what's on his mind. When Yuri found out that Alexei was the mastermind behind everything and that Flynn was being used he was quick to bluntly remind and criticize Flynn because he sure as hell wasn't going to watch Flynn fall down the wrong path. He'll also tell things like they are and won't give sympathy if it's not due. Nor will he lecture someone on something that shouldn't be in his place, as per his conversations with Sodia after she stabbed him.

Blunt, Cynical, sarcastic and cold aren't what he is around his friends. Sure, he can be that way, but he's often seen joking around and teasing them on many occasions. During many of his conversations with his companions he's found to be playing the 'Devil's Advocate'. In return though, Yuri is also seen sometimes getting embarrassed by the things that are being said to him, rather than the other way around. Though it's not a sight seen often. On the other scale of things though Yuri sometimes plays a nurturing role. This side of Yuri came about from the Lower Quarter and helping taking care of the kids. Often the role is seen whenever he's talking with Ted from the Lower Quarter, but Karol and a few other members of the party also sometimes get the 'big brother' that's in Yuri as well. While he might not be the best supporter, Yuri does help support his friends and try to help them whenever he can. Even if it means being blunt about it; it's because he knows how strong his friends are and can handle it when he's being blunt about a situation. Such as Karol after Don's death.

Pretty much, he doesn't do things for himself. He doesn't do things for the world either. The things that he does he does for the people that he cares about and the people that are closest to him. He saved the world, sure, but he saved it to protect the people that he cared about living in the world. He won't do anything to help the Royal Quarter, but if someone from the Lower Quarter (such as Ted) asked him to do something, even if it's for the Royal Quarter, he'll find the time to do it. As said before, his "family" is his biggest priority. Those who are suffering are his second biggest priority. Those who are already living their life in luxury? Nah forget about them. They can handle things on their own. Which is why Yuri isn't your typical hero. In fact, if you ask him he's not a hero at all; in his eyes he's a criminal, despite the good deeds he's done for others. Only those that he's close to really know everything that he's done.

Although Yuri might not seem it, he's actually pretty good at noticing things and situations that other people might not notice themselves. This includes, but not limited to, when Yuri noticed something going on in an alleyway in Capua Nor, to noticing that there aren't any guards when Flynn was imprisoned by Don Whitehorse. He's also a pretty good at knowing what to do in situations, either being quick on his feet to get out of a situation, or leaving the situation to what it is for something else to happen. Such as letting himself get captured so Repede can leave with the bag they took back from Mr. Mordio. But while he has a good sense of street smarts you'll never find him reading a book. According to him he sucks at studying, so things such as magic are foreign to him. This is mostly because he's not the kind of person who can just sit in one place for a long period of time, despite how lax he is in the Lower Quarter.

He's also able to understand his dog and translate what he's saying (not really).

Overall it's the circumstances that really changed, rather than Yuri himself. While he did change in minor ways, Yuri's ideals and how he acts around those he likes (and those he dislikes) pretty much stay the same. He'll do whatever it takes in order to help and protect the people he cares about, even if it meant becoming a criminal. Being that is something Yuri understands that it is what he is, and that it's the life style that he had chosen for himself. But he only does what is absolutely necessary and considers these things before actually doing them, as he understands the burden that comes along as well.

But bring a criminal aside Yuri is actually a pretty chill guy and can be relatively easy to get along with. Just like how he's not your typical protagonist he isn't quite your typical criminal, either.

He's just Yuri.

ABILITIES:

Yuri is ambidexturous, which makes him for a pretty good swordsman. He's able to easily wield both sword and axes with both hands, though he normally uses his left (as his right is normally used for punches in his fighting style). On top of that, many of his abilities come from the Bodhi Blastia on his left wrist. With it he's able to use more powerful techniques and also take more hits, and so forth. He's still pretty strong without it, but he won't be able to use any of the advanced techniques that he knows, nor will they be as strong.

Fighting aside, Yuri has a good sense of taste and with that a good cook. He's the second best cook in the party (after Patty) and he's able to alter a recipe to add his "taste" to a meal, or simply to be able to work a decent meal off of what he has avaliable.

Other than that he doesn't have any really special "talents". Though he's good with his hands so he can help with things such a building or moving equipment. Anything that requires science, or any sort of studying prior is a no go. He sucks at studying. But he is pretty deceptive so anything that requires looking for minor details could be a thing.

INVENTORY:

- Bodhi Blastia
- Sword (Second Star)
- Gauntlet

MEMORY ALTERATION:

Once Upon a Time there was a man called Yuri Lowell. He lived in the Lower Quarter, where he thought it'd be a great idea to punch a knight for trying to collect taxes early. His so called Best Friend Flynn Scifo decided that, because Yuri should have learned his lesson by now, rather than him sitting in jail for a week he's going to go help build this new society. Underwater.

"Only until I think you learned your lesson," Flynn says. What a lying jerk.

SAMPLE:

test drive + psl

Re: ACCEPT

[personal profile] vigilantims - 2016-06-24 21:12 (UTC) - Expand
overachiefer: (☉ earth bell)

Towa Herschel | Trails of Cold Steel | Reserved

[personal profile] overachiefer 2016-06-24 04:15 am (UTC)(link)
OOC INFORMATION
NAME: Cal
AGE: Yep!
PREFERRED CONTACT: [plurk.com profile] kalisona
CHARACTERS IN GAME: N/A!

(no subject)

[personal profile] overachiefer - 2016-06-24 22:48 (UTC) - Expand
alienates: art @ nymphicus (jade ♋️ games for girls)

Karkat Vantas | Homestuck | Reserved

[personal profile] alienates 2016-06-24 10:58 am (UTC)(link)
OOC INFORMATION
NAME: Francia
AGE: Y
PREFERRED CONTACT: [plurk.com profile] gatcha or pm
CHARACTERS IN GAME: Neil Josten [personal profile] transited

(no subject)

[personal profile] alienates - 2016-06-24 20:23 (UTC) - Expand
hopefragment: and then one "it's not unusual" (put in seven "what's new pussycats"*)

Hajime Hinata | Danganronpa 2 | reserved

[personal profile] hopefragment 2016-06-24 01:34 pm (UTC)(link)
OOC INFORMATION
NAME: Jade
AGE: 18+
PREFERRED CONTACT: [plurk.com profile] blutundeisen
CHARACTERS IN GAME: N/A

(no subject)

[personal profile] hopefragment - 2016-06-24 20:54 (UTC) - Expand
intranslatability: 𝓪𝓵𝓵 𝓶𝓲𝓷𝓮. 𝓹𝓵𝓮𝓪𝓼𝓮 𝓭𝓸 𝓷𝓸𝓽 𝓽𝓪𝓴𝓮. ( ⇊ ) (Default)

Adaline/Eveline Asileinarke | Original Universe | Reserved

[personal profile] intranslatability 2016-06-24 03:51 pm (UTC)(link)
OOC INFORMATION
NAME: Melly!
AGE: +18
PREFERRED CONTACT: CONTACT ; LINK. PLURK ; LINK.
CHARACTERS IN GAME: Roderic Pyre; [personal profile] forsage.
napstablook: (Default)

Napstablook | Undertale | Reserved

[personal profile] napstablook 2016-06-25 11:49 am (UTC)(link)
OOC INFORMATION
NAME: Rosh
AGE: Y
PREFERRED CONTACT: [plurk.com profile] mydarkrosaline
CHARACTERS IN GAME: Valentine - [personal profile] inject

(no subject)

[personal profile] napstablook - 2016-07-01 00:17 (UTC) - Expand
minorcannon: (Yep he's dead now)

Tita Russell | Trails in the Sky | Unreserved

[personal profile] minorcannon 2016-06-26 02:12 am (UTC)(link)
OOC INFORMATION
NAME: Kia
AGE: 18+
PREFERRED CONTACT: PMing is fine, but you can also reach me on plurk as [plurk.com profile] starswept!
CHARACTERS IN GAME: Cardia Beckford | Code: Realize | [personal profile] discardia

(no subject)

[personal profile] minorcannon - 2016-06-27 22:58 (UTC) - Expand
brokuyasu: (Default)

Okuyasu Nijimura | JoJo's Bizarre Adventure | Reserved

[personal profile] brokuyasu 2016-06-28 06:16 pm (UTC)(link)
OOC INFORMATION
NAME: Y
AGE: Older than 18
PREFERRED CONTACT: [plurk.com profile] ryoji
CHARACTERS IN GAME: N/A

(no subject)

[personal profile] brokuyasu - 2016-06-28 19:36 (UTC) - Expand
ninepercent: (Default)

Andrew Minyard | All for the Game | Reserved

[personal profile] ninepercent 2016-06-28 08:03 pm (UTC)(link)
OOC INFORMATION
NAME: Rea
AGE: 22
PREFERRED CONTACT: AIM: NearTheHeart, Plurk: [plurk.com profile] NearTheHeart
CHARACTERS IN GAME: N/A

Re: ACCEPT

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law_and_order: (Default)

JONATHAN | SHIN MEGAMI TENSEI IV | NOT RESERVED

[personal profile] law_and_order 2016-06-28 09:16 pm (UTC)(link)
OOC INFORMATION
NAME: Tetra
AGE: Y
PREFERRED CONTACT: [plurk.com profile] Tetradecimal 
CHARACTERS IN GAME: N/A

pomaded: (Default)

Josuke Higashikata | Jojo's Bizarre Adventure | Reserved

[personal profile] pomaded 2016-06-28 09:21 pm (UTC)(link)
OOC INFORMATION
NAME: Rachel
AGE: 18+
PREFERRED CONTACT: [plurk.com profile] crescendoll
CHARACTERS IN GAME: N/A
sundays: (☆ RYUSEI RED)

chiaki morisawa | ensemble stars! | not reserved

[personal profile] sundays 2016-06-28 10:55 pm (UTC)(link)
OOC INFORMATION
NAME: Dana
AGE: Yep!
PREFERRED CONTACT: [plurk.com profile] evergrace
CHARACTERS IN GAME: Kaden | Fire Emblem | [personal profile] roundoff
rebelliousstreak: (excite)

Anna | Frozen | Reserved

[personal profile] rebelliousstreak 2016-06-29 03:24 am (UTC)(link)
OOC INFORMATION
NAME: kelly
AGE: Yes
PREFERRED CONTACT: Plurk @ k3llyb3an
CHARACTERS IN GAME: n/a

IC INFORMATION
NAME: Princess Anna of Arendelle
AGE: 18
CANON: Frozen
CANON POINT: Right after she was let outside for the first time in forever and she fell into that boat. But before meeting Hans. Because who needs that ball and chain when there’s a whole new world of people to finish sandwiches with??
CANON INFORMATION:
https://en.wikipedia.org/wiki/Frozen_(2013_film)#Plot
http://disney.wikia.com/wiki/Frozen
http://en.wikipedia.org/wiki/Anna_(Disney)

PERSONALITY: Anna is a fun loving outgoing person who is filled with endless love and warmth... with absolutely no one in her life to share any of those qualities with. Anna has lived the majority of her life not fitting into a world of loneliness and isolation in a castle locked off from the rest of her family’s kingdom; interacting with only a handful of close servants and her parents while her only sister seems to ignore her existence completely.

When they were younger Anna and Elsa were very close and did almost everything together. Anna knew about Elsa’s abilities and control over ice and snow and found her abilities wonderful and fun and something to be celebrated. She loved everything about her sister and accepted her entirely with no fear.

After accidentally hurting Anna with those powers which resulted in Anna’s memories becoming altered so she wouldn’t remember Elsa’s magical capabilities, Elsa became a non-entity in Anna’s life; locking herself away in her bedroom and refusing to interact with her out of fear of possibly hurting her again or worse.

Elsa and her parents never gave Anna any sort of explanation as to why her sister would rather isolate herself instead of interacting with her, which only served to hurt Anna in a different way for years to come. Over the course of the coming years Anna tried to keep herself occupied and create her own fun and entertainment, despite being so isolated.

Anna was never raised to be the heir of a kingdom like her sister was and doesn’t really carry herself in the way one might imagine a dignified royal would-- sleeping in, sliding down banisters, cramming handfuls of chocolates into her mouth, talking to paintings who can’t talk back and accidentally flinging statues into cakes. She hasn’t really had anyone to interact with growing up and while friendly and well meaning tends to come across as a little naive, kind of awkward and very unpolished. She’s headstrong and tends to barrel into things without much thought as to the consequences of her actions. Still, the passion and intentions behind her brash actions are always fueled by her love and what she believes is simply the right thing to do. She gets tongue tied easily and is pretty clumsy; a sharp contrast to her older sister who seems to be her opposite in every way.

Anna continually kept trying to rekindle the relationship that she and Elsa once had… to no real avail. Even Anna’s tearful pleas for reconciliation after the death of their parents wasn’t enough to bring the two together again. Elsa couldn’t trust herself to leave her bedroom in her grief without fear of hurting Anna, leaving the two siblings to painfully grieve alone.

However, being the eternal optimist that she is, Anna thought that that could all change entirely with Elsa’s coronation as queen. The castle doors had to be opened up, visitors from surrounding Kingdoms had to come and Elsa had to come out of her bedroom and interact with her-- even if it was just for one singular day. It was all Anna ever wanted and she had hoped that maybe she could convince Elsa that it was what she should want too!

More than anything, Anna just wants to love and be loved in return. She will do whatever it takes to fill that hole in her life and be shown the love that she knows she deserves in life.

First thing first for Anna though Anna just wanted to get out of her castle and go outside. Which is what she does. Before promptly falling off a pier into the fjord and waking up on other planets as princesses are wont to do on their sister’s coronation days.


ABILITIES: Anna's pretty ordinary. Other than having a big heart and solid right hook, she lacks any extraordinary special abilities. That would be her sister’s department.

INVENTORY: Other than a fancy coronation dress, Anna doesn’t have any real personal effects either.

MEMORY ALTERATION: Anna doesn’t need much in the way of memory alteration to explain this. She fell off the pier and into the fjord. Which apparently leads to crazy water planets. Sure. Sounds super legit. She’ll miss Elsa but even at home she was missing Elsa so really that’s not different at all. She’ll be excited to just be somewhere that isn’t locked up in a castle honestly.

SAMPLE: http://fishesoutofwater.dreamwidth.org/1424.html?thread=927888#cmt927888

(no subject)

[personal profile] rebelliousstreak - 2016-06-30 03:05 (UTC) - Expand
splasher: ❥splasher @dw (Default)

makoto tachibana | free! | not reserved

[personal profile] splasher 2016-06-29 04:32 am (UTC)(link)
OOC INFORMATION
NAME: kira
AGE: 18+
PREFERRED CONTACT: [plurk.com profile] mosaicos
CHARACTERS IN GAME: n/a

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adjourning: (pic#10233055)

setsuna meiou / sailor pluto | sailor moon anime | reserved (expired)

[personal profile] adjourning 2016-06-29 11:41 pm (UTC)(link)
OOC INFORMATION
NAME: porto
AGE: only slightly younger than setsuna tbh (18+)
PREFERRED CONTACT: [plurk.com profile] tawnyport
CHARACTERS IN GAME: n/a
adjourning: (Default)

2/2

[personal profile] adjourning 2016-06-29 11:41 pm (UTC)(link)
IC INFORMATION
NAME: Setsuna Meiou/Sailor Pluto
AGE: Unknown but looks 20
CANON: Sailor Moon classic anime
CANON POINT: Episode 112
CANON INFORMATION: wikimoon, sailor moon wiki, sailor moon wiki for Sailor Pluto.

*I would like to make a particular note here that while the 90's anime doesn't give explicitly show it, I will be keeping Setsuna's death at the end of the Black Moon arc and her subsequent reincarnation. I've discussed this change with the other Sailor Moon players and they've agreed.

PERSONALITY: Referred to as a lonely warrior, Setsuna may be the Silver Millennium's best and worst kept secret. Setsuna was given her duty at a young age and then left alone for centuries as the guardian of the Space Time Door. The majority of the universe didn't even know she existed, but because of the gravity of her duty, she learned to withstand the time alone. The outer senshi were always meant to be distant guardians but among them Setsuna is the most distant, lacking even the camaraderie shared between Michiru and Haruka. When she's reunited with the other senshi, she's therefore less aggressive and more indulgent than the other two. She shares their belief that the Inner Senshi are weaker and wouldn't be up to the task of protecting the solar system the way they are, but there's a part of her that's very aware of what she's given up in exchange for the power she in particular wields.

This isn't to say that she's always distant or cold, however. In her heart Setsuna longs to be a member of a team, to be able to be acknowledged as one of the guardians of Crystal Tokyo rather than hidden away for its safety. She's eager to connect with the royal family, even engaging with Chibiusa's favorite toy to keep her company when she felt lonely. Chibiusa describes Setsuna as her only friend and often joins her at the Space Time Door; their relationship is perhaps Setsuna's closest when she's living in Crystal Tokyo. She works hard to cheer Chibiusa up when she comes to visit her, encouraging her to try to find the fun in everything despite her own solitary existence. There are also subtle indications that she may have feelings for King Endymion, though she never admits to them fully and after her reincarnation they seem to have subsided. Before her death, she says she always wanted to be able to stand and fight together with the other senshi, and knew that if she could she could make a difference. In the end, the difference she makes saves the universe as well as the heart of her friend Chibiusa, but it costs her her life.

Unlike the other Senshi, Setsuna doesn't have a particularly noticeable difference between her civilian personality and her senshi form. The biggest contrast is that as Sailor Pluto she's willing to make immediate decisions for the good of the things she's protecting. She's confident and even aggressive, for example attacking Sailor Moon, Sailor Venus, and Tuxedo Mask when Chibiusa first brings them back to the 30th century. In her civilian life Setsuna, while noticeably more mature than the other Sailor Senshi, is somewhat sheltered. Having grown up completely isolated, there are many things she's never experienced. She often defers to Neptune and Uranus despite taking a leadership role among the outer senshi (though it's also possible this is simply because neither of them would be willing to put themselves as a leader above the other; as the third grown member, Setsuna is in a position that allows her to lead both of them).

Not much of Setsuna's civilian life is shown in the anime but what is clear is that she is glad to be a full member of the senshi now while also learning to navigate what it means to be a part of that team. She keeps herself at a distance from the inner senshi with the exception of Chibiusa, who she remains close to even after her reincarnation. She's not less attached to them for it, though. One of her most telling quotes is when she tells Chibiusa, "Quietly watching from afar is a kind of love too." For Setsuna, it's the only kind of love she knows, but she's learning.

ABILITIES: As the Guardian of Time and Space, Setsuna is arguably one of if not the most powerful of the Sailor Senshi. She possesses the ability to travel through time and space at will and to take others with her if she chooses or to allow them to travel alone through the use of the Time Keys. She can also stop time. The catch is, however, that she is forbidden from doing any of these things. The consequences for the first two (traveling through time or abandoning the Door) are unknown, but the consequence for stopping time is death so she won't be using those powers here unless under extreme duress (and of course this would be with mod consultation). Outside of those powers, she does also have an offensive skill set with her primary attack being an energy attack called Dead Scream. This attack as well as her other skills are all channeled through the Garnet Orb, one of the three Talismans entrusted to the Outer Senshi, and this sits atop her Garnet Rod, a large key-shaped staff that is only visible when she's in her senshi form.

INVENTORY: The most important items in Setsuna's possession are the Garnet Rod and her chain of Time Keys (the number is never specifically given and it's possible they regenerate but clearly here they would be very, very limited). Otherwise, her inventory is standard for a college student: her civilian clothes are conservative and she has a sketchbook and pencils, mostly used for drawing clothing designs.

MEMORY ALTERATION:
As per the histories of the other Sailor Senshi already in the game, Setsuna will simply think that after dispatching Uranus and Neptune here to continue their search for the Silence, she completed her own tasks and came to follow. The question of who is guarding the Space Time Door will remain as nebulous as it does every time she leaves it in the anime.

SAMPLE: from the tdm. I know there's not much to it; if that's insufficient, let me know and I'll gladly write up a sample.

Re: ACCEPT

[personal profile] adjourning - 2016-06-30 00:37 (UTC) - Expand
narcissisticknight: Meta Knight is a very self assured man (Default)

Meta Knight | Kirby | Not Reserved

[personal profile] narcissisticknight 2016-06-30 04:16 am (UTC)(link)
OOC INFORMATION
NAME: Nose
AGE: 24
PREFERRED CONTACT: Skype, PM me if you'd like it. I also have Plurk but I'm not very familiar with it yet
CHARACTERS IN GAME: N/A

(no subject)

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mistimed: (🕙 9)

horō | toukiden: kiwami | not reserved bc i'm impulsive

[personal profile] mistimed 2016-07-01 01:12 am (UTC)(link)
OOC INFORMATION
NAME: Shay
AGE: 18+
PREFERRED CONTACT: [plurk.com profile] antiquating
CHARACTERS IN GAME: Haruka Tenou ([personal profile] upturning), though I'm on the fence about keeping her.

cyu-ee

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relighter: (Default)

felix argyle | re:zero kara hajimeru isekai seikatsu | not reserved

[personal profile] relighter 2016-07-01 01:27 am (UTC)(link)
OOC INFORMATION
NAME: cain
AGE: y!
PREFERRED CONTACT: pm this journal or [plurk.com profile] deicidal
CHARACTERS IN GAME: n/a.

(no subject)

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sealight: (Default)

hikari sakishima | nagi no asukara | reserved

[personal profile] sealight 2016-07-01 01:46 am (UTC)(link)
OOC INFORMATION
NAME: Kaye
AGE: Are you older than 18 Y/N
PREFERRED CONTACT: [plurk.com profile] ghostory
CHARACTERS IN GAME: n/a

Re: ACCEPT

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